Working on Nexus kept me off the porn all day.
TILE-ENGINE



Originally, I had decided I was going to use small 50x60 tiles for everything, but today I was going over it in my head and I thought "Well, hang on EvilKris, that could be a waste of time - since the screen isn't that big in dimensions anyway. Why not just use 1 big tile per screen - for the lions share of the background- and one simple row of tiles that runs along the middle of each screen for objects and doors."

That way, even if the main background on each level is fairly homogenous, I can just chuck in whatever 8 tiles I like sort of randomly and each screen will still look unique. I probably won't need to piss around with many 2d arrays or map editors as much.

Anyway, I designed a couple of screens of the cavern where you meet the first Nexus member in the original, and suprisingly, designing the main background tile-engine only took about an hour of my time (guess my coding's improved), complete with an RPG style screen swipe'n' all.






Simple is best eh?

Will update the flash file on this page in a week or so..

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