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Comments (7)

On 6:45 PM , Sawgirl said...

hey,Kris.I'm doing a walkthrough for ur game,since the link is broken!!!Don't know how.But I didn't need it.So,I'm doing a vid walkthrough.Is that okay???
it's in 2 parts

 
On 12:23 AM , EvilKris said...

it's ok the walkthrough should be up now. Thanks for being considerate though.

 
On 7:13 AM , Anonymous said...

This game is awesome! 8D Even though I keep getting stuck like the first game, but it's a lack of perception as per usual. XD Thank you for making The Insanity II, Mister Kris, my friend and I love it like we did the first game(which was HORRIFYING)! Your horror games are always terrifyingly wonderful.

Also the second painting in the beginning was a nice touch; I had played the Alpha and didn't expect it at all in the game itself. Keeping us on our toes as ever. ^^b

 
On 11:23 AM , EvilKris said...

My pleasure!
I'm working on a few other smaller scale games this year, but I expect they'll be an 'INSANITY 3' out sooner or later. It'll be based on Peter Langdon's brother, Nathan, and upon the concept of latex masks.

 
On 9:49 PM , Sawgirl said...

okay...*Cries*

 
On 5:10 AM , Anonymous said...

Well, variety is the spice of life! XD It'd actually be a little worrying to be working on games like The Insanity ALL the time...is it at all scary for you to think up all those designs and situations and the main couples' psyches?
Even Stephen King takes a break from horror. XD

That'll be interesting to see in the future. So do you plan to always have it with "sane man being tested by the insane", or have you ever teased the idea of one of Friendly's mindwarped creations as an Insanity protagonist? I'm not saying the current formula is stale(nor should I assume that Nathan will be treated like Peter or Firstgame!Friendly, honestly...sorry), it'd just be interesting to see the mentality and how Friendly treats the creations he has under his control beyond cannon fodder for those he's testing. ^^

 
On 9:46 AM , EvilKris said...

Since this is quite an interesting topic fitting well with the post-development write-up theme and such I've posted the answer on the main blog. Please check it out.

 
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